You can now get some insight into what Alloy is thinking by watching a live graphical representation of its logs as it plays on Tiltyard.
I decided to do this primarily as a way to better understand my player and UCT. I had moved Alloy to run on a dedicated computer so it can run continuously, but this made it difficult to view information directly from the program. Streaming this publicly makes it easier to see regardless of where I am, and it also allows others to watch this information and gather their own insights about game AI.
By moving from a few lines of logging at a time to a full screen of graphical information, I can also afford to include a wider array of information useful for debugging or for understanding my player's weaknesses.