Saturday, June 20, 2015

Amazons and Efficient Recursion

I recently rewrote Amazons to make it more efficient, and thus more attractive as a GGP game. I've also been doing some unrelated work on a compiled prover rules engine, which is much faster than the ProverStateMachine GGP-Base. In the process, I've had some ideas about how to deal with recursion efficiently in provers, which could have implications for many other important games.

Sunday, June 7, 2015

Griddle: a GDL editor for Eclipse

Griddle is an Eclipse plugin that provides a specialized GDL editor for game files. The editor makes it easier to write new games while avoiding typos and syntax errors.